Short Version

You can help support my streaming and art by:

Long Version

I’ve decided that I should let me people know how they can support my streams (and my art to a lesser extent). Today, I’m burying my pride and letting folks know that I’m struggling financially. I’m working full-time, but I’m not paid well, and finding better pay has not been fruitful.

The easy ways to help:

  • Hang out in my stream on Twitch (https://twitch.tv/artecie). I’m an affiliate, so I get ad revenue. If you just want to lurk, that’s absolutely fine, just claim the bonus channel point chests so Twitch is aware that you’re there. You can install the BetterTTV browser extension, and it will do it for you (https://betterttv.com/).
  • Check out my Minecraft data packs on Modrinth (https://modrinth.com/datapacks?q=artecie). They share ad revenue with the creators of any viewed data packs, resource packs, mods, shaders, etc..

The rest are still easy, but actually cost:

  • PayPal (https://paypal.me/artecie) is the most direct way to support me. This one is pretty obvious.
  • Sub or cheer over on Twitch (https://twitch.tv/artecie). Subs are awesome, but a little weird; Twitch gives the streamer 50% of the amount paid, which varies in different countries. You can get bits by signing up for Twitch RPG (https://rpg.twitch.tv/hub) and doing surveys. They aren’t very frequent, but you generally get 100 bits per survey.
  • Patreon (https://www.patreon.com/artecie). I don’t like just taking money from folks, so there’s merch for every tier.
  • Ko-Fi (https://ko-fi.com/artecie). Flat tipping and memberships.
  • Throne (https://throne.com/artecie). Throne is a privacy friendly wish list service. They essentially collect money from gift givers and order the givers’ selected items to be delivered to recipient. They don’t tell either party the other’s real name or address.

The fact you made it this far tells me you care. Thank you so much for everything, especially the encouragement I get when I’m live.

SPOILERS AHEAD

There are spoilers starting with the second paragraph of the main review. You have been warned. Again, THERE ARE SPOILERS HERE. If you read the review, don’t complain about spoilers.

After the First Two or Three Episodes

The Ghoul is an ass. I’ve got an idea why he’s the way he is, but I don’t like him. I was pretty certain I knew who he was when he was smooth-skinned as soon as he got pulled out of the ground.

I don’t like the change to the overall ghoul lore (they need drugs to prevent going feral). There are in-game characters who show it doesn’t hold up, and The Ghoul himself (if he’s who I think he is) is proof that it’s not true in-show.

Thaddeus is a fool and annoys me for his braggadocio. He occasionally aggravates me enough I need to pause the show.

Maximus is a well-meaning (possibly misguided; I’m not a fan of the BoS) bumbler who survives on pure dumb luck. He doesn’t seem to know what he wants.

Lucy is a well-meaning bumbler, too, but she has a reason for being out of her depth (vault upbringing, no surface knowledge).

The Target was interesting. His casual acceptance of how life in the wasteland is and his place in it reminds me of the way my own brain works.

I suspect Dane put the razor blade in their boot themself (to give Maximus the spot; their behaviour when they were caught near the armour suggests this might be the case).

After Episode 5

Just finished ep 5. I like the tie-ins to FO4 (the boy in the fridge; of course, in FO4, he was fully ghouled and wasn’t BoS). He’s also proof of the ‘no drugs needed’ non-feral ghoul. That was wrong.

After the Season

Someone I thought was a ghoul isn’t (Maximus). Lucy impressed me with her decision with the last choice she was given (killing her mom because she was a feral ghoul). Dane admitted something I suspected (injuring themself). I appreciate The Ghoul’s personality more (he wants his family back, at least his daughter; I have my doubts about whether he wants to find his possibly ex-wife); I still don’t like him, but I dislike him a little less.

There are certain scenes that just grate on my nerves (the flashbacks for The Ghoul/Cooper Howard with Barb and Vault-Tec, and Hank MacLean trying to claim he’s a good guy).

I like the protagonists (Lucy; Maximus; The Ghoul, to a lesser extent) and their support characters/sidekicks (Norm; Dane and Thaddeus; Moldaver, after her scenes in the observatory). I thought for a while that they weren’t actually going to call Dogmeat by his proper name.

  • The other characters are a bit of a toss-up:
  • The BoS seem to be a mix of stupid and megalomaniacal characters (not sure if they’re being played as a straightforward antagonist, or just a villainous backdrop for Maximus to be a flawed diamond in comparison). The knights seem to be bullies.
  • The vaulties in general are (I think) mostly just supposed to be a send-up of 1950s sitcoms and dramas mixed with retro-futuristic tech (the Vault 31 crew/Bud’s Buds are just Grade A assholes).
  • The survivors/surface dwellers are, appropriately, doing what they need to in order to survive without being outright nasty.
  • The raiders are absolute violent scum, like they should be.
  • The Enclave seem to be a rename of The Institute, although they might be a similar faction from something before FO4; FO4 is the one with which I’m most familiar.

The overall setting seems to be a mix of the games (The Commonwealth and the NCR are both present). Reading the trivia on IMDB suggests and being based around LA supports that it’s supposed to be in the same area as the original game. The end of episode 8 suggests that season 2 (assuming it’s picked up) will be in New Vegas.

I have a bit of a different view on VIPs and Mods in my channel than others have in theirs. Most channels I’ve seen grant VIP status as a reward (either for specific actions or for earning enough channel points to buy it). Mods are people who have been asked to enforce rules (frequently for no compensation).

VIPs in my channel only get that flag for specific actions and after earning my trust. They have access to additional commands, friendlier cooldowns, and, of course, highlighted messages. I may ask them to do things (specifically, add things to my todo list – it’s a command), but they’re not expected, nor empowered to moderate.

I don’t have Mods right now. I can’t give them any compensation, and I won’t ask people to deal with crappy behaviour for free. The worst that happens regularly in my chat is that they troll me, so there’s not a lot of crappy to deal with. I’m still not asking anyone to do it for free. Once I have a high enough average concurrent viewer count, I’ll think about bringing a couple on. The reason for waiting on CCV to be higher is that I could set up tipping for them.

The first thing that people should know about my so-called career as a content creator is that I started as a way to justify playing video games when I was unemployed. I stumbled across the idea that you could make a living by playing non-competitive video games by watching the folks on Hermitcraft. Streaming came up because I happened to be online one time when Joe Hills started a stream.

Since then, I’ve had a few people ask about streaming or making videos. Generally, these people want to get paid to play video games. That’s not what happens. If you get paid for just “playing video games”, that means you’re streaming your gameplay, and you’re actually being paid to let companies run ads (hopefully, to a very large audience). If you’re making videos, you’re being paid for conceptualizing whatever you have decided to do, planning a narrative, spending a long time doing the basics so you can play well or understand how to earn whatever achievement you’re trying to document, recording (probably multiple takes), editing, publishing, and promoting; even then, you’re only getting money when companies advertise before and/or during your video.

Now that I’ve told you the basics of the work, I should tell you some other disheartening facts. I’ve been streaming off and on for almost two years, fairly regularly for one, and: my average concurrent viewership is about two and a half, my earnings from streaming are about US$2-3/month. You will NOT be discovered quickly. You will NOT get rich quick.

I’ve been around for a couple content creators going full time. The things they have in common is that they had been doing content creation (videos and streams) for the better part of a decade or more; they have alternative income (generally related to their streaming) such as Patreon, merchandise, investments, or government benefits; unless they have substantial alternative income, they also keep their spending extremely low (near or below poverty level in some cases).

One of these recent full time content creators records the interesting parts of their content on stream, so I know that their minimum time input just for recording is over ten hours. This doesn’t include planning, researching, editing, coordinating with other content creators on the server, or any other administrative work. Those ten hours of recording turn into a half hour long video.

Those hours of recording are only the beginning. Any YouTuber then has to review the footage, then edit the footage, then there’s the additional work of making that edited footage into a useful video (text overlays, intro and outro sequences).

Next comes the encoding necessary to make it a YouTube video, and not just one that can be played from the hard drive. This step can fail at any point (including the literal last minute of a multi-hour process). This file then has to be uploaded to YouTube, another long process which could fail. Once this is uploaded, congratulations, you’re a YouTuber.

If you’re going down the streaming branch of content creation, it’s technically easier to create the content, but the actual process of making it a practical source of income is just as hard. To start streaming, you only need a computer that can run the game you want to stream and a piece of software to send the image to your streaming service of choice. You can stream without a microphone. You can definitely stream without a camera (I do, several people that I socialise with do; there’s even a whole community using virtual avatars).

Once you get past that barrier to entry, content creation takes a lot of work unrelated to making content. As I said, you won’t be discovered fast, you won’t get rich fast. Getting discovered is proof that overnight successes take years of work. You have to network (interact with other content creators, game devs, etc.) so they can recommend you, let you know about new games, all the things make it easier to get attention; however, networking in a cold, calculated fashion will lead to alienating the very people who can help you.

Earning money out of content creation takes as many hours as working in a corporate environment, and a lot more effort. In a corporate environment, the direction of your work is decided by managers and directors, promoting your product is the job of a whole department. Creating content on your own grants you freedom to choose your own direction, but if you’re drawing a blank, you’re the one up against it. You will also have to do your own publicity and promotion.

If this has not made you decide against content creation, then consider your goals and desires for content creation. If you want to do this to make money, because it’s easy, or it’s the “in” thing to do, realise that you’re not going to make money, it’s not an easy living, and you will get bored. If you want to make videos or stream because you enjoy playing video games, I would strongly recommend you find a career to pay the bills and make content as a passion project or side gig.

If you want to do it because you enjoy streaming and making videos, that’s the perfect reason, so find a job to pay the bills for a couple decades while you hone your craft and build a fanbase that can contribute to your success. If you have an opportunity to attend a camp or seminar or conference to learn more, do it. Play around with making videos at home (there are a number of free software packages to make videos). Learn how to do the art, learn how to do the supporting work.

I’m not telling you these things to tell you to not pursue content creation; I want the people who are asking to know the reality and to not run into the “I never knew it was this hard” wall. Everything we, as humans, do has some difficulty associated with it: actors spend hours getting their makeup done to film a scene for several hours that will run on screen for five minutes; photographers take thousands of photos and only publish one or two of them because the others are blurry, crop someone’s head, has a bird leaving a dropping in the background; programmers and software developers go through multiple iterations before having their code returned because it doesn’t work with the UI; managers have to convince their employees (who all have different motivations) to do the best work they can. All of these things happen after we learn how to do the things we’re trying to do. The learning is long and hard, the working is long and hard, the failures are frequent and painful, but the successes are all the more wonderful, exciting, and joyous because of that. Find your successes where you want, but make sure you know how far you may have to go to get it, and be sure you are ready to go that distance.

Artecie is a content creator who loves exploring and building in open world games. He plays Minecraft and other games that let him unleash his creativity and imagination. Follow him on YouTube and Twitch to see his unusual creations and adventures.